Wednesday, May 12, 2010

My Map Editor Progress



Currently I'm working on the Map Editor for my Game engine. This is taking me forever to do mainly just because getting motivated to work on this is hard as it is VERY boring.

So well, now it can load a tilesheet by any width or height as it is divided into pages. (Page selector now yet implemented but it wont take much effort)

All thats needed now is the ability for the user to load a custom tile, load a map file, save a map file, create tiles on screen, create collision bounding boxes, and creating game objects...

... too much work to be done.

1 comment: